Unreal Engine 5 Hands On The Cost Of Next Generation Rendering
At this point, it’s worth highlighting why the city sample is so special - and it’s pretty straightforward. Creating and rendering cityscapes of this level of detail is no walk in the park. Previous UE5 demos had been limited to linear, uniform, rocky landscapes. A city like the one ‘given away’ here is far more complex in terms of materials, shapes, forms and dynamism. The Nanite geometry system gives extreme detail to the smallest elements in the city - to the point where individual tiny assets can look almost lifelike when viewed up close....